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CVC has participated at this year’s CROMA 2.0 day, the initiative launched by the Autonomous Solidary Foundation (FAS) that promotes the link between the Autonomous University of Barcelona and schools with a large presence of students at risk of social exclusion.

In this way, almost 40 primary school students between 10 and 12 years old from four different schools of Vallès Occidental visited CVC on the 28th of May in the morning. These four schools – Mossèn Cinto Verdaguer School (Rubí), Ramon Llull School (Rubí) Juan Ramón Jiménez School (Sabadell) and Miquel Carreras School (Sabadell) – have been working during the months of April and May on the project “how can we design a pain detector for patients that can’t communicate?”, based on Pau Rodriguez’s research on pain detection. So, finally, after a few weeks of effort and learning, the kids were able to present the results of this project to CVC researchers. These results turned out to be more creative and innovative than anticipated, with lots of brilliant ideas such as a super helmet to detect pain or a machine that detects immediately the pain expression in people’s faces.

After presentations, some CVC researchers organized four different workshops to let children know what is exactly Computer Vision and which are its applications beyond pain detection.

In the first activity, coordinated by Dr. Ernest Valveny, the kids could learn how computers can understand text and pictures. They could also experiment with our sketch-based retrieval tool, drawing lots of sketches and discovering the pictures that most resembled them. The second workshop, coordinated by Dr. Jordi Gonzàlez and Diego Velazquez, was thought to continue working on the concept of biometrics but this time, with a different purpose: detecting people’s age and gender. Children could discover a demonstration that uses Computer Vision to predict their age and gender and they also could test it with photos of their favourite celebrities. Moving on the next activity,  CVC NeuroBiT group showed children the colour lab and explained to them two different experiments to detect color blindness: the Ishihara test and the Farnsworth test. In the last activity, the kids could discover what a car will look like in the future meanwhile they raced against the Artificial Intelligence through our CARLA Simulator. They were really amazed when they realized that video games are not only used for entertainment, they are also used as important tools for research and progress.

 

Nuria Martínez

The author Nuria Martínez